//***************************************************************************** // PROJECT: Meat Puppet // MODULE: rat.txt // AUTHOR: Max Reason // (C) 1996 Kronos Digital Entertainment //***************************************************************************** INIT 1 MY_FOV 2.000 MY_HEIGHT 0.500 RUN_SPEED 0.150 BURN_SPEED 0.150 FLEE_SPEED 0.150 WALK_SPEED 0.100 IDLE_SPEED 0.000 PURSUE_SPEED 0.100 TAKEHIT_SPEED 0.000 KNOCKDOWN_SPEED 0.250 MAX_JUMP_DISTANCE 0.000 MAX_JUMP_UP_HEIGHT 0.000 MAX_JUMP_DOWN_HEIGHT 0.000 NORMAL_FOOTPRINT_WIDTH 0.750 BLOWUP_FOOTPRINT_WIDTH 0.750 BURNUP_FOOTPRINT_WIDTH 0.750 BOUNCE_HORIZONTAL 0.150 BOUNCE_VERTICAL 9.900 BOUNCE_GRAVITY 9.800 BOUNCE_RATE 9.900 FLEE_CHANCE 0.950 IDLE_CHANCE 0.500 WALK_CHANCE 0.050 COLLIDE_DISTANCE_SQUARED 0.500 ATTACK_DISTANCE_SQUARED 0.625 PUSH_DISTANCE_SQUARED 0.750 CLOSE_DISTANCE_SQUARED 2.250 FLEE_DISTANCE_SQUARED 16.000 SHOOT_DISTANCE_SQUARED 25.000 SAFE_DISTANCE_SQUARED 64.000 SEE_DISTANCE_SQUARED 100.000 MIN_IDLE_STATE 0 MAX_IDLE_STATE 0 PROJECTILE_PHASE 0 HOLD_STRIKE_PHASE 0 HOLD_STRIKE_FRAMES 0 REMOVE_FRAMES_MIN 100 REMOVE_FRAMES_MAX 200 VANISH_FRAMES 6 EAT_FRAMES_MIN 50 EAT_FRAMES_MAX 200 I_ATTACK TRUE I_ATTACKDEAD TRUE I_ATTACKMEAT TRUE I_BLEED TRUE I_BOUNCE TRUE I_BURN TRUE I_CANSEE TRUE I_CATCH FALSE I_COLLAPSE TRUE I_DAMAGE FALSE I_EAT FALSE I_EXPLODE FALSE I_FALLBACKWARD FALSE I_FALLFORWARD FALSE I_FETCH FALSE I_FLAME FALSE I_FLEE TRUE I_FOLLOW TRUE I_GATHER FALSE I_HUMANOID TRUE I_IDLE FALSE I_JUMP FALSE I_KNOCKDOWN TRUE I_PATROL FALSE I_PAUSE TRUE I_PICKUP FALSE I_PURSUE TRUE I_REPORT FALSE I_RETREAT TRUE I_SCATTER TRUE I_SHOOT FALSE I_SPLIT FALSE I_TAKEGAS FALSE I_THREATEN FALSE I_THROW FALSE I_VANISH FALSE I_WAIT FALSE I_WALK TRUE PUNCH_POINTS 5 ATTACK_POINTS 5 WADHIT_POINTS 5 GUNSHOT_POINTS 20 DARTHIT_POINTS 20 CHEMICAL_POINTS 20 FLAMEHIT_POINTS 20 EXPLOSION_POINTS 20 MISSILEHIT_POINTS 20 MISCELLANEOUS_POINTS 10 TERMINAL_POINTS 20 DAMAGED_POINTS 5 IGNORE_POINTS 0 me rat generic * blood blood pickup torso throwit crpflr projectile wad wadb followers tod crusader split rat show_ash dead show_attack idle show_backoff run show_bounce idle run show_burn burn show_catch idle idle idle show_chopping dead show_damage dead show_die dead show_drop idle show_eat idle show_fetch run show_flee run show_gather run show_hurt run show_idle idle show_jump idle show_knockback run show_knockforward run show_patrol run show_pickup idle show_pursue run show_push run show_pushbutton idle show_shoot idle show_takegas idle show_takehit run show_threaten run show_throw idle show_upback idle show_upforward idle show_walk run play_ash !needles1 play_attack =ratsqu1 play_backoff =ratsqu1 play_bounce =button2 =splat =plop play_burn !burp =fire =fire =fire =fire play_catch =plop =plop play_chopping !ratsqu1 !ratsqu1 !ratsqu1 !ratsqu1 play_crude ?ratsqu1 play_damage =ratsqu1 play_die !ratsqu1 play_drop =needles1 =phip1 play_eat =squirt play_fetch ratsqu1 play_flee =ratsqu1 play_gather ratsqu1 play_hurt ratsqu1 play_idle ratsqu1 play_jump =ratsqu1 play_mutter ratsqu1 play_patrol ratsqu1 play_pickup =ratsqu1 play_pursue ratsqu1 play_push ratsqu1 play_pushbutton =chirp1 =computr1 =computr2 =computr3 play_refuse ratsqu1 play_seeher ?ratsqu1 play_shoot =ratsqu1 play_takegas =ratsqu1 =ratsqu1 play_takehit =ratsqu1 play_takeknockdown =ratsqu1 play_threaten ratsqu1 play_throw =ratsqu1 play_vanish !ratsqu1 play_walk ?ratsqu1 PLAY_ASH 1.00 0 z 0.00 0 z PLAY_ATTACK 1.00 0 0 0.00 0 z PLAY_BACKOFF 1.00 0 0 0.10 0 z PLAY_BOUNCE 1.00 0 0 1.00 1 z PLAY_BURN 1.00 0 0 1.00 1 z PLAY_CATCH 1.00 0 0 1.00 1 z PLAY_CHOPPING 1.00 0 z 0.10 0 z PLAY_CRUDE 1.00 0 z 0.10 0 z PLAY_DAMAGE 1.00 0 z 0.00 0 z PLAY_DIE 1.00 0 z 0.00 0 z PLAY_DROP 1.00 0 z 1.00 1 z PLAY_EAT 1.00 0 0 0.00 0 z PLAY_FETCH 1.00 0 z 0.10 0 z PLAY_FLEE 1.00 0 z 0.10 0 z PLAY_GATHER 1.00 0 z 0.10 0 z PLAY_HURT 1.00 0 z 0.10 0 z PLAY_IDLE 0.00 0 z 0.10 0 z PLAY_JUMP 0.00 0 z 0.00 0 z PLAY_MUTTER 1.00 0 z 0.20 0 z PLAY_PATROL 1.00 0 z 0.10 0 z PLAY_PICKUP 1.00 0 z 0.10 0 z PLAY_PURSUE 1.00 0 z 0.10 0 z PLAY_PUSH 1.00 0 z 0.20 0 z PLAY_PUSHBUTTON 1.00 0 0 0.10 0 z PLAY_REFUSE 1.00 0 z 0.10 0 z PLAY_SEEHER 1.00 0 z 0.10 0 z PLAY_SHOOT 1.00 0 0 0.10 0 z PLAY_TAKEGAS 1.00 0 z 0.10 0 z PLAY_TAKEHIT 1.00 0 z 0.10 0 z PLAY_TAKEKNOCKDOWN 1.00 0 z 0.10 0 z PLAY_THREATEN 1.00 0 z 0.10 0 z PLAY_THROW 1.00 0 z 0.10 0 z PLAY_VANISH 1.00 0 z 0.00 0 z PLAY_WALK 0.00 0 z 0.00 0 z